iRacing
byellettie
0Provides real-time iRacing telemetry data and in-game functionality via the Model Context Protocol.
Acerca de
This project serves as a Model Context Protocol (MCP) server, offering comprehensive access to iRacing's intricate data streams and in-game controls. It delivers real-time telemetry, detailed race information, camera control, and pit operation capabilities, enabling AI assistants and other applications to seamlessly integrate with and respond to the iRacing environment. Users can also manage replay functionality, making it a powerful tool for advanced iRacing interactions and data analysis.
Características Principales
- Control in-game cameras and monitor their status
- Search and navigate iRacing replays by session, lap, or incident marker
- Access real-time iRacing telemetry data
- Execute various pit commands for refueling, tire changes, and repairs
- 0 GitHub stars
- Retrieve comprehensive race, driver, and session information
Casos de Uso
- Developing AI assistants for iRacing
- Creating custom tools for advanced iRacing game control and analysis
- Integrating iRacing data into external applications and dashboards