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RPG Servers

2

Provides Model Context Protocol (MCP) servers for managing game state and combat mechanics in AI Dungeon-style RPG experiences.

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These MCP servers enhance AI Dungeon experiences within Roo Code by providing persistent game state management and D&D-style combat mechanics. The game-state-server uses an SQLite database to store character data, inventory, and world state. The combat-engine-server handles dice rolls, attacks, and other combat calculations. This separation of narrative (AI) and mechanics (MCP servers) allows for extensible and persistent RPG gameplay.

Características Principales

  • Persistent game state using SQLite database
  • D&D 5e combat engine implementation
  • Separation of narrative AI and game mechanics
  • Extensible architecture for adding new features
  • Supports dice notation and ability/skill checks
  • 2 GitHub stars

Casos de Uso

  • Running combat encounters with persistent results.
  • Tracking world state and player progress across sessions.
  • Creating and managing characters in an AI-driven RPG.
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