State of Play
bycgast
0Manages the state of text adventure games through an LLM-powered MCP server.
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State of Play is a minimal MCP server built with Python, FastMCP, Redis, and FastAPI designed for managing the state of text adventure games. It provides an interface for LLMs to interact with game logic through MCP tools, allowing players to control the game using natural language. With features like persistent game state storage via Redis, a real-time web dashboard for monitoring, and easy deployment with Docker Compose, State of Play simplifies the creation and management of interactive text-based adventures.
Características Principales
- Includes Zork-style text adventure mechanics
- Supports easy deployment with Docker Compose
- Provides persistent game state storage using Redis
- 0 GitHub stars
- Exposes game actions as MCP tools for LLM interaction
- Offers a web dashboard for real-time game state monitoring
Casos de Uso
- Create interactive narratives driven by LLM input
- Build educational games with natural language interfaces
- Enable LLM agents to play and interact with text-based games