Game Item Spawner
Builds decoupled web-based item catalog browsers and in-game HTTP spawner systems for Unity and IL2CPP game modding.
Game Item Spawner provides an end-to-end architecture for reverse engineering game item APIs, extracting game catalogs into web-ready formats, and embedding an asynchronous, thread-safe HTTP server inside Unity/IL2CPP/Mono game mods (BepInEx or MelonLoader). By decoupling the user interface into a static web catalog that communicates with an in-game local HTTP daemon, modders can browse, search, and click to spawn items directly into their inventory. The skill enforces critical game modding best practices, including thread boundary enforcement, bounded request queues, per-frame item processing budgets to prevent stutter, and strict DOM sanitization against untrusted catalog data.