01Optimizes shader-based animations for colors, transforms, scales, and opacity.
02Generates standardized animator code for hover, pressed, focus, and disabled states.
03Includes Rust API snippets for triggering animations via the AnimatorImpl trait.
04Provides transition timeline patterns like Forward, Snap, Loop, and BounceLoop.
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06Implements advanced easing functions including Elastic, Bounce, and custom Bezier curves.