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The Three.js Fundamentals skill provides a comprehensive toolkit for building robust 3D web applications within Claude Code. It streamlines the generation of boilerplate scene code, provides expert guidance on camera selection (Perspective vs. Orthographic), and implements industry best practices for rendering performance, coordinate system management, and responsive canvas resizing. This skill acts as a specialized assistant for developers building anything from simple 3D data visualizations to complex immersive game environments, ensuring a solid architectural foundation using standardized Three.js patterns and mathematical utilities.