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This skill provides a comprehensive knowledge base and implementation patterns for modding Unity games that utilize the Il2Cpp scripting backend. It offers expert guidance on using the Il2CppInterop framework to bridge managed code with native runtimes, implementing method hooks via Harmony, and managing complex object lifecycles. Whether you are building mods for MelonLoader or BepInEx, this skill helps you navigate type access, collection handling, and performance optimization to create stable and efficient game modifications.