Executes Unity EditMode and PlayMode tests directly within the development workflow to ensure code quality and stability.
This skill enables Claude to interface with the uLoop CLI to trigger Unity's native Test Runner, providing a seamless way to validate game logic and integration points. It allows for automated execution of unit and integration tests across different modes, supporting precise filtering by test name, regex pattern, or assembly. By returning structured JSON results, it helps Claude identify regressions and verify fixes during the AI-assisted development cycle, acting as an essential bridge between code generation and reliable Unity builds.
Características Principales
01117 GitHub stars
02Structured JSON output for automated pass/fail analysis
03Filter tests by name, regex, or assembly for targeted validation
04Support for XML result generation for reporting purposes
05Execute Unity EditMode and PlayMode tests via CLI
06Seamless integration with the uLoop Unity autopilot ecosystem
Casos de Uso
01Verify that a new script modification doesn't break existing game logic
02Automate integration testing in PlayMode after refactoring complex systems
03Run specific test suites based on regex patterns during targeted debugging sessions