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This skill provides comprehensive patterns for using the WPF DrawingVisual layer, enabling developers to bypass the overhead of standard UI elements for high-performance rendering tasks. It includes standardized implementations for custom visual hosts, efficient geometry drawing, hierarchical layering with ContainerVisual, and advanced hit testing techniques. By utilizing the visual layer directly, developers can efficiently render thousands of objects—such as data points in a scatter plot or complex game graphics—while maintaining a responsive user interface. This is essential for applications requiring real-time data visualization, custom charting, or intricate graphical editors.