Tripo Studio

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Generate, texture, rig, animate, and export 3D assets inside Codex using your personal Tripo Studio account and local Blender workflows.

Tripo Studio for Codex brings an end-to-end 3D production pipeline directly into Codex by integrating your existing Tripo Studio membership with zero API markups. Through 68 MCP tools and an interactive visual workbench, users can transform conversational prompts and reference images into high-detail or quad-topology Smart Mesh 3D models. The plugin supports automated Rig V3 skeletal binding, AI-driven motion retargeting, 8K PBR texture generation, and local Blender integration for zero-credit mesh verification, wireframe rendering, and standard multi-format exports such as GLB, FBX, OBJ, and USDZ.

主な機能

01High-detail 3D generation and Smart Mesh quad-topology modeling from text or multi-view images
0218 GitHub stars
03Rig V3 automatic skeletal rigging and AI-driven text-to-motion animation retargeting
04Local Blender integration for zero-cost mesh inspection, wireframe rendering, and multi-format asset export
05Dual-mode 3D creation combining natural language agent workflows with an interactive visual workbench
06Advanced texturing pipeline supporting PBR material synthesis, UV unwrap, and 8K upscaling

ユースケース

01Transforming 2D concept sketches and multi-view art into textured 3D digital assets
02Generating, rigging, and animating bipedal 3D characters for Unreal Engine, Unity, or Blender projects
03Prototyping game-ready character and prop models with custom polygon budgets and clean topology