概要
The dojo-model skill streamlines the creation of game state structures within the Dojo Engine by generating Cairo model structs with optimized attributes and trait derivations. It assists developers in defining entities, components, and global state configurations while ensuring strict adherence to Dojo's ECS architecture. By automating the boilerplate for key definitions, field types, and required traits like Drop and Serde, it allows developers to focus on game design rather than technical plumbing for on-chain state management.