Facilitates the creation and extension of character and item sheets for Foundry VTT using both ApplicationV1 and ApplicationV2 patterns.
This skill provides a comprehensive framework for developing document sheets in Foundry VTT, covering the full spectrum from legacy ApplicationV1 methods to the modern ApplicationV2 standard. It guides developers through implementing data preparation via getData and _prepareContext, event handling through listeners or static actions, and managing multi-part template systems. Whether you are building a new game system from scratch or migrating existing modules to V12+, this skill ensures your UI code follows Foundry's best practices for performance, maintainability, and interactivity.
主な機能
01Migration patterns from ApplicationV1 to modern ApplicationV2
02Seamless drag-and-drop and tab navigation integration
030 GitHub stars
04Advanced event binding with static actions and activateListeners
05Multi-part template rendering using the V2 PARTS system
06Implementation of ActorSheet and ItemSheet classes
ユースケース
01Modernizing legacy V1 sheets to the modern ApplicationV2 framework
02Adding interactive roll buttons and item management to game entities
03Building custom character sheets for a new tabletop RPG system