概要
This skill provides specialized context for building and testing hex-based ATB battle systems within the @lomo/logic-game-framework ecosystem. It streamlines the workflow for developers by enforcing a framework-first approach to debugging, ensuring that API design flaws are addressed in the core logic rather than patched in the application layer. It is particularly useful for game developers working on turn-based strategy mechanics, character actors, and complex battle timelines where framework-level refinement is required alongside application development.