Standardizes the implementation of Request-Response and Event-based communication protocols for the Moorestech game server.
This skill provides a comprehensive framework for developing server-side communication protocols within the Moorestech factory game ecosystem. It streamlines the creation of both Request-Response and Event-based packets, ensuring consistent data serialization using MessagePack and seamless integration with the server's event-driven architecture. It is an essential tool for developers adding new gameplay mechanics that require synchronized client-server communication, providing step-by-step guidance from class creation to testing and registration.
主な機能
01Guidance for server-side Event-based notification systems
02Automated MessagePack serialization and key mapping setup
0374 GitHub stars
04Integration with PacketResponseCreator registration workflows
05Scaffolding for IPacketResponse (Request-Response) implementations
06Standardized testing patterns for server packet validation
ユースケース
01Creating broadcast events for world state changes like block updates
02Adding specialized server notifications for specific player actions
03Implementing new client-initiated requests like inventory or machine interaction