Streamlines the development of custom Request-Response and Event-based communication protocols for the Moorestech game server.
This skill provides standardized templates and step-by-step procedures for implementing server-side communication in the Moorestech factory game. It guides developers through creating IPacketResponse classes for client-initiated requests and EventPacket classes for server-side state notifications. By automating the boilerplate for MessagePack serialization, dependency injection, and registration, it ensures consistent, testable, and robust network communication across the game's architecture, including proper UniRx integration and broadcast logic.
主な機能
01Guides registration within the PacketResponseCreator system