概要
This skill provides specialized guidance for managing real-time multiplayer synchronization within the Starwards ecosystem using the Colyseus v0.15 framework. It establishes a 'state as source of truth' architecture where the server remains authoritative while clients receive automatic updates. Developers can leverage this skill to correctly implement the @gameField decorator, manage complex room architectures (Admin, Space, and Ship rooms), and handle client-to-server communication via JSON Pointers and typed commands. It specifically addresses common synchronization pitfalls such as decorator execution order, collection initialization, and floating-point precision issues in networked environments.