概要
This skill provides specialized guidance for implementing and managing temporal mechanics within game systems, specifically focusing on the interaction between visual day/night cycles and logical game events. It enables developers to coordinate NPCs following time-based schedules, trigger hourly events, and maintain synchronization across multiple systems using TypeScript. It is particularly useful when developing features that require precise time tracking, such as time-loop mechanics, evidence collection with timestamps, and frame-independent updates within the Babylon.js ecosystem.