概要
The Unity Asset Management skill enables Claude to interact directly with the Unity asset pipeline, providing high-level automation for complex project tasks. It streamlines the creation and instantiation of prefabs, manages material properties across different render pipelines, and offers robust tools for the Addressables system. Developers can use this skill to perform deep dependency analysis, detect circular references, and optimize asset import settings for textures and audio. It is particularly useful for maintaining project hygiene, automating bulk asset configurations, and managing resource distribution through the Addressables system without leaving the terminal.