概要
This skill provides specialized guidance for improving the performance of Unity applications across all platforms. It focuses on critical areas such as reducing Garbage Collection (GC) spikes, implementing object pooling for frequently used assets, optimizing expensive Update loops, and caching references to avoid redundant lookups. Whether you are targeting mobile devices with limited resources or high-end hardware, this skill helps identify bottlenecks and implement industry-standard best practices for physics, rendering, and script execution to ensure smooth framerates and stable gameplay.