概要
The Unity Scene Optimizer is a comprehensive diagnostic tool for Claude Code designed to audit Unity scenes against industry-standard performance metrics. It evaluates rendering efficiency, texture memory, GameObject hierarchy depth, and lighting configurations to pinpoint causes of lag or high resource consumption. By providing platform-specific targets for mobile, desktop, and console, this skill empowers developers to implement data-driven optimizations like draw call batching, LOD groups, and texture atlasing, streamlining the path from prototype to production-ready game.