概要
The Unity YAML skill empowers Claude to interact directly with Unity's internal file formats, including scenes (.unity), prefabs (.prefab), and scriptable objects (.asset). By leveraging a specialized CLI, it allows for high-level operations like searching the hierarchy, inspecting component properties, and safely modifying values without risking GUID corruption. This skill is essential for game developers looking to automate scene setup, perform batch property updates, or query project documentation directly within their AI-driven workflow, ensuring consistency across complex Unity projects.