Integrates a local Large Language Model with Godot games via a Model Context Protocol server, enabling dynamic in-game interactions.
This C# class library provides a robust framework for connecting your Godot-based games with a local Large Language Model (LLM) server. By leveraging the Model Context Protocol (MCP), it empowers the LLM to understand and interact with your game world through structured tool commands. This allows for dynamic AI behaviors, such as an LLM controlling game characters to open doors, disarm traps, or engage with the environment based on in-game context, bringing complex and interactive narrative experiences akin to titles like Echoes of Ir to life.