HoloScript
Provides a semantic layer for spatial computing and AI agents, enabling code to run across VR, robotics, web, and game platforms from a single source.
Provides a semantic layer for spatial computing and AI agents, enabling code to run across VR, robotics, web, and game platforms from a single source.
HoloScript serves as a semantic layer for spatial computing and AI agents, allowing teams to define screens, scenes, services, data, devices, and agent workflows using proprietary `.holo`, `.hsplus`, or `.hs` files. It translates these high-level descriptions into runnable code for various targets like browsers, game engines, robots, or services, reducing the need for framework-specific glue. By maintaining a readable, platform-agnostic source, HoloScript empowers AI agents to inspect and modify systems and ensures deployment paths remain open across diverse outputs, from browser previews to robotics simulations and digital twins.