UECortex is a native Unreal Engine 5 plugin that embeds a complete MCP (Model Context Protocol) server within the Unreal Editor itself. This eliminates the need for external Python or Node.js processes, offering direct, dependency-free control over your Unreal projects. It provides an extensive suite of 139 tools, all written in pure C++, spanning 13 categories such as Level & Actors, Blueprints, C++ Codegen, Rendering, PCG, Gameplay Ability System, Niagara, Animation, UMG Widgets, Sequencer, and Asset Management, enabling powerful AI-driven automation and content generation workflows.
주요 기능
01Provides 139 pure C++ tools across 13 categories for comprehensive project control.
021 GitHub stars
03Native Unreal Engine 5 plugin with a full MCP server embedded in the Editor.
04Enables direct control from Claude Code, VS Code, or any MCP client via HTTP/SSE.
05Supports dynamic tool registration at runtime using Python for custom functionality.
06Offers conditional loading of tools based on optional Unreal Engine plugin dependencies like PCG and Gameplay Abilities.
사용 사례
01Automating Unreal Engine level design and actor manipulation tasks with AI agents.
02Generating and modifying Unreal Engine blueprints, C++ code, materials, and animations programmatically.
03Integrating AI-driven content creation and development workflows directly within the Unreal Editor environment.