Automates Unity workflows and manipulates assets using local large language models via Ollama.
Unity Ollama integrates local Large Language Models (LLMs) through Ollama with the Unity Editor, enabling developers to automate tasks, manage assets, and programmatically control Unity without relying on cloud-based LLMs. It provides a bidirectional communication channel between Unity, a Python MCP server, and local LLMs, facilitating asset management, scene control, material editing, script integration, and editor automation.