Manages GDScript source files and their corresponding .uid resource identifiers to maintain project integrity in Godot.
GDScript File Manager is a specialized skill designed to handle file operations within Godot Engine projects while preserving resource references. By ensuring that .gd scripts and their associated .uid metadata files are moved, renamed, or deleted in tandem, it prevents broken dependencies and internal engine errors. This tool is essential for developers reorganizing project structures, refactoring codebases, or cleaning up unused assets within a Godot development environment directly via the command line.
주요 기능
01Maintains Godot project reference integrity
020 GitHub stars
03Safe file moving and renaming workflows
04Synchronized .gd and .uid file operations
05Pre-operation verification using terminal commands
06Clean deletion of scripts and metadata
사용 사례
01Reorganizing a Godot project folder structure without breaking script references
02Renaming GDScript classes and files while preserving engine metadata
03Safely removing obsolete scripts and their hidden UID trackers from the codebase