This skill provides comprehensive patterns and implementation guides for the iOS 26 Liquid Glass design system, enabling developers to build sophisticated, translucent UI elements that react dynamically to light, color, and touch. It streamlines the creation of glass-style buttons, cards, and containers using advanced SwiftUI modifiers, UIKit's UIGlassEffect, and WidgetKit-specific rendering modes. By utilizing specialized containers and morphing logic, it ensures high-performance rendering and seamless visual transitions between UI states, making it essential for building modern, next-generation Apple applications.
주요 기능
01Support for interactive glass effects that react to touch and pointer events
02Fluid morphing transitions between glass elements using GlassEffectContainer
030 GitHub stars
04Optimized rendering patterns for complex layouts with multiple glass layers
05Dynamic glass material implementation with blur and light reflection
06Seamless integration across SwiftUI, UIKit, and WidgetKit frameworks