Implements Apple's iOS 26 Liquid Glass system with dynamic blur, reflection, and interactive morphing for Apple platform applications.
This skill provides comprehensive patterns and implementation guides for Apple's Liquid Glass design system, specifically targeting iOS 26 and later. It enables developers to create sophisticated translucent interfaces that react dynamically to surrounding content, touch, and pointer interactions across SwiftUI, UIKit, and WidgetKit. By providing structured code for specialized components like GlassEffectContainer and interactive modifiers, it facilitates advanced UI features such as morphing transitions between elements and adaptive widget rendering. This skill ensures your application adheres to the latest Apple design language while maintaining high performance and accessibility standards.
주요 기능
01Performance-optimized GlassEffectContainer for batch rendering
02Adaptive WidgetKit rendering for system-wide tinted Home Screen modes
03Interactive morphing transitions for fluid UI state changes
040 GitHub stars
05Comprehensive support for SwiftUI modifiers and UIKit visual effects
06Dynamic glass material implementation with real-time blur and reflection
사용 사례
01Implementing complex morphing animations between disparate UI elements
02Modernizing app navigation bars and toolbars for the iOS 26 design language
03Creating interactive floating cards and buttons with responsive depth and light