소개
This skill provides specialized guidance for developing games on the Nethercore platform, a WASM-based engine designed for high-performance multiplayer experiences. It streamlines the development lifecycle by assisting with the Nethercore CLI, configuring the game manifest (nether.toml), and enforcing the strict determinism required for GGRS rollback synchronization. Whether you are setting up asset handles or debugging state desyncs, this skill ensures your Rust-based WASM core follows the engine's specific implementation patterns and FFI constraints.