소개
This skill acts as an automated architect and code reviewer for Unity projects, specifically tailored to TheOne Studio's professional development environment. It enforces a strict hierarchy of code quality, beginning with mandatory C# hygiene like nullable reference types and access modifiers, moving through modern C# patterns such as LINQ and expression bodies, and culminating in robust Unity architectures using VContainer and SignalBus. By integrating these standards into your workflow, the skill ensures that Unity 6 projects remain performant, maintainable, and free of common pitfalls like direct data access or improper event handling.