소개
This skill empowers Claude to interact directly with the Unity Editor's menu system via the uLoop CLI. It bridges the gap between AI-driven development and manual editor operations by allowing the programmatic triggering of any menu path, such as 'File/Save', 'GameObject/Create Empty', or custom items defined in your project scripts. It is particularly useful for automating repetitive editor tasks, managing scene states, and triggering build processes without requiring manual mouse clicks in the Unity UI.