Unity Play Mode UI Flow
Inspects and automates runtime game UI interactions in Unity Play Mode using Unity MCP for seamless navigation and debug handoffs.
Unity Play Mode UI Flow enables developers to semantically discover, interact with, and verify runtime game UI components—including uGUI, TextMeshPro, and UI Toolkit—directly inside Unity Play Mode via Unity MCP. It automates repetitive operational flows such as launching Play Mode, navigating login screens, inputting test data, selecting options, and confirming scene transitions with multi-point evidence verification. The skill strictly preserves editor state, avoids invasive source or asset modifications, and cleanly hands off active game sessions to Unity Hot Reload workflows for uninterrupted live debugging.
주요 기능
01Semantic runtime UI discovery for uGUI, TextMeshPro, and UI Toolkit components
02Seamless session handoff to Unity Hot Reload debugging workflows
03Automated Play Mode game entry and multi-evidence verification of loading outcomes
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05Editor state preservation with robust error recovery and instance tracking
06Precise UI interactions including button clicks, text input, dropdown selections, and toggles
사용 사례
01Preparing live runtime game states before transitioning to hot-reload debugging sessions
02Automating login and scene initialization to reach gameplay states faster during development
03Executing repeatable UI flow verification and smoke tests directly in Unity Play Mode