소개
This skill empowers Claude to take direct control of the Unity Editor environment during PlayMode, bridging the gap between code and runtime execution. It provides a comprehensive suite for simulating keyboard, mouse, gamepad, and touch inputs, alongside advanced UI automation compatible with uGUI, UI Toolkit, and IMGUI systems. By enabling automated test execution, visual verification through screenshots or video capture, and real-time console log analysis, it transforms Claude into a powerful assistant for debugging, QA automation, and rapid gameplay prototyping within the Unity engine.