Automate 3D scene creation, manipulation, and export within Blender programmatically.
Blender Yong offers a programmatic interface to control Blender, enabling automation of 3D content creation and manipulation workflows. It allows users to remotely manage Blender files, create and transform objects like cubes and spheres, calculate distances between scene elements, and export finished scenes to formats such as glTF and PLY point clouds. This server facilitates integration of Blender's powerful 3D capabilities into external applications or automated pipelines.
Key Features
01Calculate spatial relationships between objects
02Programmatically load and save Blender files
03Create and manipulate 3D objects (e.g., cubes, spheres)
04Export 3D scenes to glTF format
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06Convert GLTF meshes to PLY point clouds
Use Cases
01Automate the creation and manipulation of 3D assets in Blender
02Integrate Blender's 3D capabilities into external applications or pipelines
03Generate synthetic 3D datasets, including point clouds, for simulation or machine learning tasks