Shaderc-Vkrunner
Createdmehmetoguzderin
Provides a secure, local environment for AI agents to develop, compile, and run GPU shaders using Vulkan.
About
Shaderc-Vkrunner enables AI agents to safely experiment with GPU shader development, compilation, optimization, and visualization in a completely local, Docker-based sandbox. By leveraging Mesa's software Vulkan implementation, it avoids the risks associated with direct GPU access, such as crashes or device loss, making it ideal for use with self-hosted LLMs and AI tools that support the Model Context Protocol. It is designed to be safe and easy to use, providing a unified interface for shader development, optimization, and visualization.
Key Features
- Completely local execution with no external API dependencies.
- Supports advanced Vulkan features like atomics and subgroups.
- Supports shader compilation, optimization, and visualization.
- Docker-based for easy deployment and isolation.
- Safe CPU-emulated Vulkan execution using Mesa.
- 3 GitHub stars
Use Cases
- Integrating GPU shader development into AI agent workflows using Model Context Protocol.
- Testing AI-generated shader code in a safe and isolated environment.
- Experimenting with Vulkan features without requiring dedicated GPU hardware.