Ensures software interactions adhere to Apple's Human Interface Guidelines across touch, gesture, and peripheral inputs.
This skill provides Claude with the specialized knowledge required to design and implement user input systems that feel native to Apple platforms, including iOS, macOS, watchOS, and visionOS. By leveraging the Apple HIG, it helps developers manage complex interaction patterns like multi-touch gestures, Apple Pencil precision, keyboard shortcuts, and spatial input for visionOS. It ensures a consistent and accessible user experience while minimizing redundant developer questioning through context-awareness of existing project design files.
Key Features
01Support for emerging inputs like Apple Pencil hover and visionOS gaze tracking
02Context-aware guidance using local project design documentation
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04Detailed gesture specification mapping for standard and custom behaviors
05Keyboard shortcut and focus system logic for accessibility compliance
06Platform-specific input recommendations for iOS, macOS, and visionOS
Use Cases
01Designing accessible navigation for tvOS and visionOS focus systems
02Implementing custom gestures that do not conflict with system-level edge swipes
03Optimizing an iPad app for Apple Pencil precision and trackpad support