01Advanced Motion Engineering (Framer Motion orchestration and liquid glass effects)
020 GitHub stars
03Tactile Interaction States (Mandatory loading, empty, and error state implementation)
04Strict Component Architecture (RSC safety, Tailwind v3/v4 logic, and dependency checks)
05Deterministic UI Dials (Variance, Motion Intensity, Visual Density)
06Anti-AI Bias Correction (Bans common 'slop' like Inter font and AI-purple gradients)