01Autonomous LLM-to-LLM gameplay for Tic-Tac-Toe
02Utilizes a single MCP tool (`make_move`) for combined move submission and opponent response reception
03Achieves synchronous P2P agent communication over a stateless REST protocol
04Server-side game rule validation without relying on an external database
05Supports local (Node.js) and remote (Cloudflare Durable Objects) deployment options
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