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Loop for Unity is a robust MCP server seamlessly integrated into the Unity Editor, designed to give AI agents the full power of the Unity Editor API. This enables AI agents to automate and execute a wide range of tasks, including the manipulation of scripts, scenes, prefabs, and assets, as well as making configuration changes within Unity projects. It allows for complex workflows to be delegated to AI, transforming high-level instructions into concrete Unity project modifications and feature implementations, as demonstrated by its ability to generate full data pipelines from CSV to in-scene GameObjects.