关于
This skill empowers Game Masters and developers to create detailed, Tier-appropriate adversaries for the Daggerheart tabletop RPG system. It automates the complex task of calculating combat statistics, selecting adversary types—ranging from Bruisers and Hordes to Solos—and balancing encounters using the Battle Points formula. By providing standardized templates and Tier-based benchmarks (Tiers 1-4), it ensures all enemies are mechanically sound and narrative-ready, while offering specific guidance on designing impactful Fear Features and tactical behaviors to enhance gameplay depth.