关于
The Game Development skill transforms Claude into a specialized game engineering assistant capable of navigating the nuances of the industry's top engines. It provides production-ready templates and best practices for Unity (C#), Unreal Engine (C++), and Godot (GDScript), covering everything from character controllers and state-driven AI to advanced optimization techniques like Object Pooling and Entity Component Systems (ECS). This skill is essential for developers looking to maintain consistent architecture and high performance while building cross-platform games.