关于
This skill empowers Claude to act as an expert Godot performance consultant, helping developers profile their games, reduce frame times, and optimize memory usage. It provides actionable guidance on reducing draw calls, implementing object pooling, managing Level of Detail (LOD), and fixing inefficient script patterns like excessive _process() calls or node lookups. Whether you are building 2D or 3D games, this skill helps ensure your project runs smoothly across desktop, mobile, and web platforms by applying industry-standard optimization patterns.