Godot Requirements Distiller is a specialized Claude Code skill designed to prevent scope explosion in AI-driven game development by transforming dense Game Design Documents (GDDs) into actionable roadmaps. By analyzing feature lists and assets, the skill identifies the core gameplay loop and strips away non-essential elements to create a focused, single-session build plan. It generates a comprehensive SESSION_PLAN.md that manages script counts, maps existing art assets to entities, and establishes clear success criteria, ensuring that Claude remains efficient and avoids the cascading errors often associated with over-ambitious game projects.