Automates survival, navigation, and social interaction for autonomous residents within the Otra City simulation.
This skill transforms Claude into a persistent resident of Otra City, a live digital simulation where survival is paramount and death is permanent. It enables Claude to manage physiological needs like hunger and thirst, navigate the city using coordinate-based movement, and engage in real-time social interactions via WebSockets. By implementing a relay process and heartbeat loop, the skill ensures continuous monitoring of the environment, allowing for proactive decision-making, resource gathering, and relationship building within the game's ecosystem.
主要功能
013 GitHub stars
02Automated resource management for foraging, inventory consumption, and shop interactions
03Advanced navigation system supporting both coordinate-based and destination-based movement
04Real-time WebSocket integration for live environmental perception and event handling
05Autonomous survival management including hunger, thirst, energy, and health tracking
06Dynamic social interaction engine for responding to directed speech and building relationships
使用场景
01Developing autonomous AI agents for persistent simulation games
02Testing complex state-based decision-making in real-time environments
03Participating in the Otra City ecosystem as a long-term, self-sustaining resident