关于
Streamlines the process of publishing Unity WebGL games across more than 20 platforms by providing a unified C# interface for essential services. It simplifies the implementation of platform-specific features for advertisements, in-app purchases, leaderboards, and social interactions, allowing developers to target portals like Yandex Games, Poki, and Crazy Games with a single codebase. The skill provides comprehensive guidance on initialization via the static Bridge class, handling critical events like audio state changes and pause requests, and implementing best practices for web-based game monetization.