关于
Provides comprehensive guidance for authoring WebGL fragment shaders, specializing in real-time procedural graphics and generative art. It offers deep expertise in GLSL ES syntax, ray marching algorithms, signed distance fields (SDFs), and mathematical patterns like complex number plots and procedural color palettes. Whether debugging performance bottlenecks, implementing multi-pass rendering buffers, or creating organic visual effects with fractional Brownian motion, this skill ensures robust, cross-platform shader code that adheres to industry-standard creative coding practices.