Implements and optimizes modern iOS 26+ Liquid Glass effects, including translucent materials, morphing transitions, and interactive components.
This skill provides comprehensive guidance for adopting Liquid Glass, the dynamic translucent design language introduced in iOS 26. It enables developers to implement sophisticated visual effects like the .glassEffect modifier, morphing transitions with GlassEffectContainer, and native glass button styles while ensuring best practices for performance and accessibility. Whether you are building custom toolbars, interactive chips, or floating UI elements, this skill handles availability gating and provides fallback patterns for earlier iOS versions, ensuring a seamless adoption of the latest Apple design standards.
主要功能
01Advanced morphing animations using glassEffectID and Namespace coordination
02409 GitHub stars
03Automated availability gating and legacy fallback patterns for pre-iOS 26 versions
04Creation of interactive glass components with .interactive() and .buttonStyle(.glass)
05Implementation of .glassEffect() and .glassEffectContainer() for shared rendering
06Integration of iOS 26 specific components like ToolbarSpacer and scrollEdgeEffectStyle
使用场景
01Building complex, animated floating toolbars that morph during user interaction
02Updating legacy material blurs to modern iOS 26 Liquid Glass designs
03Implementing accessible and high-performance translucent UI components for modern Apple platforms