关于
The Unity Scene Management skill provides a powerful interface for Claude to interact directly with the Unity Editor, streamlining the creation and maintenance of complex game environments. It offers tools for scene lifecycle management, granular GameObject transformation, and deep component property manipulation, including support for private serialized fields. Whether you are automating the layout of a new level, debugging component configurations across a large hierarchy, or setting up intricate UI systems, this skill ensures consistent implementation patterns and provides high-level insights into scene structure and resource usage.