Game Boy Emulator
Enables Large Language Models to interact with and control a Game Boy emulator.
About
Empower your LLMs with the ability to play classic games! This tool provides a Model Context Protocol (MCP) server that wraps a Game Boy emulator, allowing LLMs to load ROMs, press keys, view the Game Boy screen, and even skip frames. It offers both stdio and SSE transports, along with a web interface and the option to install it within MCP clients like FLUJO. Unlock a new dimension of interactive experiences by integrating retro gaming with the power of AI.
Key Features
- Enables loading different ROMs to play various games
- Supports stdio and SSE transports for flexible integration
- Offers a web interface for easy ROM selection and emulator control
- Provides tools to control the Game Boy (directional buttons, A, B, start, select)
- Allows retrieval of the current Game Boy screen as an ImageContent
- 8 GitHub stars
Use Cases
- Interactive AI experiences incorporating retro gaming
- AI-driven game playing and exploration
- Automated game testing and analysis