Game Development MCP Servers
Discover our curated collection of MCP servers for game development. Browse 82 servers and find the perfect MCPs for your needs.
Blender Model Context Protocol
Connects Blender to Claude AI, enabling prompt-assisted 3D modeling, scene creation, and manipulation.
Unity
Enables communication between Unity and Large Language Models for automating workflows and controlling the Unity Editor.
Ableton
Connects Ableton Live to Claude AI, enabling prompt-assisted music production and session manipulation.
Unity
Enables seamless integration between the Unity Editor and AI assistants through the Model Context Protocol.
Unreal
Control Unreal Engine through natural language using the Model Context Protocol (MCP).
Unity Integration
Enables AI assistants to interact with the Unity Editor for game development workflows.
Godot
Enables AI assistants to interact with the Godot game engine by launching the editor, running projects, and capturing debug output.
UE5
Integrates AI-driven automation into Blender and Unreal Engine 5 (UE5) workflows for game level creation.
Ableton Live
Enables control of Ableton Live via the Model Context Protocol (MCP) using OSC (Open Sound Control).
MemoryMesh
Provides structured memory persistence for AI models via a knowledge graph server utilizing the Model Context Protocol (MCP).
Tripo
Provides an interface between AI assistants and Tripo AI for generating 3D assets using natural language.
Minesweeper
Enables an MCP client to play a game of Minesweeper.
Unreal Analyzer
Enables AI assistants to deeply understand and analyze Unreal Engine source code.
Minecraft Integration
Enables AI assistants to interact with a Minecraft server, allowing them to observe and manipulate the game world.
Godot
Integrates the Godot Engine with AI assistants for enhanced game development workflows.
Houdini
Connects Houdini to Claude AI, enabling prompt-assisted 3D modeling and scene creation through the Model Context Protocol.
Game Asset Generator
Generates 2D and 3D game assets from text prompts using Hugging Face AI models.
PlayCanvas Editor AI Automation
Automates the PlayCanvas Editor using an LLM for tasks such as creating and modifying entities, managing assets, and manipulating scene settings.
Unity Integration
Enables AI agents to understand and interact with Unity projects in real-time via the Model Context Protocol.
Minecraft
Enables AI assistants to control a Minecraft character for tasks like building, exploration, and interaction through natural language.
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